Lexi Robinson

I am a multi-disciplinary engineer with over 12 years of experience in a variety of environments, languages and paradigms. I am quick to adapt to new situations and enjoy learning how things work and showing others. In my experience the best way to learn the intricacies of a system is to teach someone else, so I often help new starters get set up and mentor more junior programmers as they challenge my inherent assumptions.

Programming skills

Employment History

Education

Personal Projects & Interests

I have always been interested in games and have built many of my own, from making a virtual tabletop RPG to play with friends during lockdown to helping set up and run a megagame to writing a large number of video game mods.

I try to put as many of my projects – both game and conventional – on my GitHub profile which includes things such as a parser for the MeterBus binary protocol, my yearly solutions to the Advent of Code challenge, a BASIC interpreter I wrote using a phone and a physical printout of the ECMA-55 spec, a Garry's Mod mod with nearly half a million subscribers and an attempted remake of the game Wolfenstein 3D using OpenGL 3.

I also am a member of various makerspaces around London such as the Society of Model and Experimental Engineers (SM-EE) where I run the AV for their monthly zoom presentations broadcast to engineers worldwide. Previously I was a regular member at The London Hackspace where I previously helped build a spaceship simulator into an abandoned caravan

For a PDF version (with contact information), please contact me using the link below.